fousters and proffessions, da list
-
- Posts: 1442
- Joined: Thu Feb 17, 2022 8:24 pm
OK, I just realized that no one mentioned me on their lists... I'm offended.Entertainer: lvl 2 entertainer healing* lvl 3 dancing* qualify to lvl up entertainer healing qualify to lvl up image designmaxed ent heal xp i can get at this lvlMedic: organic 1qualify for any medic lvl 2 skillScout lvl 4 explorer lvl 4 hunter qualify for trapping 1 artisan lvl 4 engineering lvl 4 surveyng lvl 4 domestic arts lvl 4 business diversity qualify for master artisan maxed survey xp i can getmarksman lvl 4 pistol lvl 1 ranged qualify to lvl up ranged brawler lvl 4 unarmed combat qualify for polearm 1tailor lvl 1 casual basics lvl 1 formal wearsmuggler qualified for underworld 1 lvl 1 dirty fightingqualify for novice pistoleer qualify for novice merchantqualify for novice archictect, noive armorsmith, noive weapon smithlol i have xp for sooo many thingsstars mean i will probably lvl down for skill points...and unless smuggler gets interesting (i'll probly wait for slicing 2 before i see) i may drop that and all brawler skillz because i think i want more artisan skills. if i don't drop that, i will drop much of scout after i am done stocking up on supplies from that.i will probably keep novice medic but won't bother lvling that too much.definitely keeping lvl 4 pistolprobably keeping lvl 2 dancingidk...i like the artisan skillz but i really like the experimentation when i craft so maybe i will get armor smith or chef or something. its fun to play with the products idk.... suggestions?
<3 Mus
-
- Posts: 398
- Joined: Thu Feb 17, 2022 8:24 pm