Building our community...
Ok so I rounded up all the people that posted on this Board. I think these people will be in our town.TacoBellSnapeChristanGheedSypkeMusahsiCypherAnubisYoda-wanArchyStepKnezRedWaskBobJacenTruV?Trooper?Juggy?Suaron?Ardy?Those are them so I think we need these proffesions In our town and how many of them.1.Doctor1.Chef2.Scouts2.Commandos1.Ranger2.Farmers1.Weapons Smith1.Droid Engineer1.Armor Smith2.Architects2.Merchants1.Creature Handler1.Entertainer1.Miner1.Tailorthese are what we possiably should have from our 20 people that it looks like we have. I also think that Joining a Faction, lets you have walls, turrets and gates to ur town so security will be less of a issue. Also towns that are under a faction have a easier time to grow because of Faction points.
Ok so I rounded up all the people that posted on this Board. I think these people will be in our town.TacoBellSnapeChristanGheedSypkeMusahsiCypherAnubisYoda-wanArchyStepKnezRedWaskBobJacenTruV?Trooper?Juggy?Suaron?Ardy?Those are them so I think we need these proffesions In our town and how many of them.1.Doctor1.Chef2.Scouts2.Commandos1.Ranger2.Farmers1.Weapons Smith1.Droid Engineer1.Armor Smith2.Architects2.Merchants1.Creature Handler1.Entertainer1.Miner1.Tailorthese are what we possiably should have from our 20 people that it looks like we have. I also think that Joining a Faction, lets you have walls, turrets and gates to ur town so security will be less of a issue. Also towns that are under a faction have a easier time to grow because of Faction points. We wont need A tailor,creature handler farmer and doctors were booted
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