Page 2 of 8
Posted: Sun Jan 18, 2004 7:20 am
by Cypher
Kazr do you know why they havent fixed anything? becuase you havent moved to radiant yet
Posted: Sun Jan 18, 2004 9:02 pm
by Darth Bob
yeah they know that you've been denying their whims and they wont fix anything.
Posted: Sun Jan 18, 2004 9:06 pm
by Kamm
That'd be funny if when he made a character on Radiant and played on there mostly, all the bugs were magically fixed.
Posted: Sun Jan 18, 2004 9:43 pm
by DaikatanaGenshu
That'd be funny if when he made a character on Radiant and played on there mostly, all the bugs were magically fixed.
Posted: Sun Jan 18, 2004 9:46 pm
by Darth Bob
dude without bugs we would have all bought at least 3 speeders
Posted: Tue Jan 20, 2004 1:13 am
by Jordan
Personally, i'd rather have the pretty colors, then all the bugs fixed.Really, I would.[size=5:71f8b9cdc3]if you haven't noted the sarcasm yet...[/size:71f8b9cdc3]
Posted: Tue Jan 20, 2004 12:06 pm
by Terras Kasi
speaking of playing.. i will only be able to play for like an hour a day =/
Posted: Wed Jan 21, 2004 2:57 pm
by Jaina Solo
i wish i knew some devs, i can think of some neat changes to make it cooler. or something like...jaina's ideas:a music droid to allow mind healing outside of the cantinascombat medics can resus instead of docs. they are teh ones out in teh feild politicians get extra lotssmugglers get extra inventoryvendors can be shared so serval people can place itemsplayer cities can have bazaars, streets, streetsigns, and stuff like thatallow for multiple select on the insurance menu so you can pick a bunch of stuff to insure if you dont want everything but dont have to do specific things one at a timeallow pets and droids to be redeeded so you can store them in your house as objectsmake necklaces visible!smugglers prerequisites are engineering and pistols not unarmed and pistols. unarmed is 1, useless to a smuggler, and 2, make no sense. players can tell if there guns and armor is already sliced.make the holocron more informativeallow macros to have if statements, loops (w/o two buttons) and other programming features.index the colors for tailor items so they can be replicated the same way image designers make up colors are indexed.allow items to be sold on the global bazaar for more than 3kmake dizzy/kd less effective so the lvl 1 TKAs are practically invicable at close rangegrant more skill points and make a way for plays to become a jack of all tradesMORE COMING SOON!
Posted: Wed Jan 21, 2004 5:48 pm
by TacoBell
I'd play this game again. But it just takes up way to much time to actually produce anything out of playing on it.
Posted: Wed Jan 21, 2004 6:01 pm
by Saurrr!
jaina's ideas:1. smugglers get extra inventory2. vendors can be shared so serval people can place items3. allow for multiple select on the insurance menu so you can pick a bunch of stuff to insure if you dont want everything but dont have to do specific things one at a time4. make the holocron more informative5. grant more skill points and make a way for plays to become a jack of all trades1. That wouldn't make sense.2. I thought this is possible by just making the other person an admin. I dunno though, never had a vendor.3. I haven't tried this myself but try holding down ctrl and clicking the ones you want to insure.4.
5. Hell no.