Story of the day thread

Talk about anything SWG related here
DaikatanaGenshu
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Post by DaikatanaGenshu »

rifleman is not good for high level pve such as krayts and NS without a swordsman to tank for you, but together they are unstoppable..........That's why you have doc to heal yourself? :roll:
Jordan
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Post by Jordan »

incase your still wondering how heres a listheavy weapons (LLC and flame thrower) elec and heatcarbines for energy, acid and heatpistols for energy, acid, heat, stun, kinetic, blast(striker = kinetic ... tangle = stun ... launcher = blast) :roll: I punch stuff until it's dead. :lmao:
And then Akon was like, Wooohooo! YEEHOOO!
Kamm
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Post by Kamm »

i recommend doing whats fun.Well... Until I get a RAM upgrade, I don't really think being on ground is fun. Probably once I get more RAM I'll be better off, but for any time I'm roaming through the desert on Tat and am randomly attacked by a big group of enemies, or stormtroopers, I want to be able to take them out without getting my arse kicked. That's why I posted this here.Currently, I'm really only Pistoleer and Master Medic (I threw away Smuggler, not worth it to me), but as Jordy said before, you kill yourself more than the target as a pistoleer. :cry:
GuessWho17
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Post by GuessWho17 »

In PvE nothing beats Swordsman/Doctor. For PvP it could go many ways, and there are far too many factors associated within PvP to have a simple best. While a Rifleman/CM may seem like the generic best, my MBH/MCarbineer can totally overwhelm a Rifle/CM before the poisons even start ticking, but a Fencer can completely hand me my ass if they know how to play. As far as the BH/Commando template goes, I will strongly disagree with it. While you may have all damage types but Cold and obviously Lightsaber, your missing out on Armor Peircing very badly on nearly all of the weapons. I tried the whole 0444 BH 0040 Commando thing and it just didn't cut out for me. But don't get me wrong, that launcher pistol can be extremely deadly when it comes to taking down bases...them turrets will hate you dearly. Also, torso shot makes tons of sense when it "puts your target on fire," I mean ffs your shooting explosive rockets. :lol:
DaikatanaGenshu
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Post by DaikatanaGenshu »

as for PvE TKM can beat just about anything :wink: You're kidding right? Almost all of the NS's have high kinetic resist. It's all about Swordsman/Doc for PvE like GW said.
Kamm
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Post by Kamm »

I might go with Swordsman/Doc then. :PCourse, I might need some help finding gewd items. :?
DaikatanaGenshu
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Post by DaikatanaGenshu »

I have a power hammer you could prolly use once you get to novice. Sorry to say I just sold my 405 dmg scythe though. :cry:
Pain-Killer
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Post by Pain-Killer »

Fencer/doc is a sexy combination.you can buff and heal yourself and you can beat the shit ozt of enemies.you only need good mind buffs.
Vauce
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Post by Vauce »

as for PvE TKM can beat just about anything :wink: You're kidding right? Almost all of the NS's have high kinetic resist. It's all about Swordsman/Doc for PvE like GW said.If you have lots of money, Master Pistoleer, Bh 0040, and some Terras Kasi is really good for PvP... But a good rifleman (a.k.a. jerex) will be able to kite your 30 range geo pistol.
Pain-Killer
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Post by Pain-Killer »

<----- woot,fencer 1/4/3/3 deactivated the turret at the warren today and it killed me though... :x
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