damn... bad jk2! ;/
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damn... bad jk2! ;/
when i try to join/host a server this thing shows up, i cant open Setup in main menu either...i reinstalled jk2 a few times....wtf?----- Fx System Initialization Complete -----WARNING: reused image gfx/hud/i_icon_medkit with mixed mipmap parmWARNING: reused image gfx/hud/i_icon_medkit with mixed allowPicmip parmWARNING: reused image gfx/hud/i_icon_medkit with mixed glWrapClampMode parmCL_InitCGame: 31.98 seconds425 msec to draw all imagesCom_TouchMemory: 0 msec----- CL_Shutdown -----RE_Shutdown( 1 )Shutting down OpenGL subsystem...wglMakeCurrent( NULL, NULL ): success...deleting GL context: success...releasing DC: success...destroying window...resetting display...shutting down QGL...unloading OpenGL DLL-----------------------Requested feature was omitted at compile time
[<<MotF>>]~Zaph
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damn...then howcome it worked good til this point...oh well im gonna update drivers anyway...thx for the advice..and this is what shows after entering setup: Parsing menu file:ui/jk2mp/videodriver.menuUI menu load time = 3719 milli seconds28 bots parsed--- Common Initialization Complete ---Winsock InitializedOpening IP socket: localhost:28070WARNING: UDP_OpenSocket: bind: WSAEADDRINUSEOpening IP socket: localhost:28071Hostname: xellos-compIP: my ip hereWorking directory: D:\Star Wars JK II Jedi Outcast\GameData----- CL_Shutdown -----RE_Shutdown( 1 )Shutting down OpenGL subsystem...wglMakeCurrent( NULL, NULL ): success...deleting GL context: success...releasing DC: success...destroying window...resetting display...shutting down QGL...unloading OpenGL DLL-----------------------Requested feature was omitted at compile time
[<<MotF>>]~Zaph
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i installed 53.03 drivers (the newest) and still the same...wtf..help ----edit: well i reinstalled it once more (i thought it might help after updating drivers) and suddenly...it works! thx for the help ppledit2: i finally know what it was... one of the skinz is kinda freaky cuz when it isnt in the base folder jk2 works, if it is - nope
[<<MotF>>]~Zaph
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