damn... bad jk2! ;/

Something b0rked? We can help!!! Maybe.
Zaphinkhiel
Posts: 1390
Joined: Thu Feb 17, 2022 8:24 pm

damn... bad jk2! ;/

Post by Zaphinkhiel »

when i try to join/host a server this thing shows up, i cant open Setup in main menu either...i reinstalled jk2 a few times....wtf?----- Fx System Initialization Complete -----WARNING: reused image gfx/hud/i_icon_medkit with mixed mipmap parmWARNING: reused image gfx/hud/i_icon_medkit with mixed allowPicmip parmWARNING: reused image gfx/hud/i_icon_medkit with mixed glWrapClampMode parmCL_InitCGame: 31.98 seconds425 msec to draw all imagesCom_TouchMemory: 0 msec----- CL_Shutdown -----RE_Shutdown( 1 )Shutting down OpenGL subsystem...wglMakeCurrent( NULL, NULL ): success...deleting GL context: success...releasing DC: success...destroying window...resetting display...shutting down QGL...unloading OpenGL DLL-----------------------Requested feature was omitted at compile time
[<<MotF>>]~Zaph
Zaphinkhiel
Posts: 1390
Joined: Thu Feb 17, 2022 8:24 pm

Post by Zaphinkhiel »

oh and i looked and i got that medkit_icon in assets0
[<<MotF>>]~Zaph
DaikatanaGenshu
Posts: 5829
Joined: Thu Feb 17, 2022 8:24 pm

Post by DaikatanaGenshu »

It's got nothing to do with your textures, cause I get that too when I load up JK2, just a bug I guess. Sounds like a video card problem if you ask me, try updating your drivers.
Zaphinkhiel
Posts: 1390
Joined: Thu Feb 17, 2022 8:24 pm

Post by Zaphinkhiel »

damn...then howcome it worked good til this point...oh well im gonna update drivers anyway...thx for the advice..and this is what shows after entering setup: Parsing menu file:ui/jk2mp/videodriver.menuUI menu load time = 3719 milli seconds28 bots parsed--- Common Initialization Complete ---Winsock InitializedOpening IP socket: localhost:28070WARNING: UDP_OpenSocket: bind: WSAEADDRINUSEOpening IP socket: localhost:28071Hostname: xellos-compIP: my ip hereWorking directory: D:\Star Wars JK II Jedi Outcast\GameData----- CL_Shutdown -----RE_Shutdown( 1 )Shutting down OpenGL subsystem...wglMakeCurrent( NULL, NULL ): success...deleting GL context: success...releasing DC: success...destroying window...resetting display...shutting down QGL...unloading OpenGL DLL-----------------------Requested feature was omitted at compile time
[<<MotF>>]~Zaph
Bane
FoUster
Posts: 6552
Joined: Thu Feb 17, 2022 8:24 pm

Post by Bane »

i had that problem hundreds of times. just go to your grafixs card website and update. if that dosnt work, save your downloads and uninstal, remove everything in the lucasfarts folder and reinstal. the first is easier :)
Zaphinkhiel
Posts: 1390
Joined: Thu Feb 17, 2022 8:24 pm

Post by Zaphinkhiel »

well i got 52.16 for nvidia... i had it before and it worked...damn 53.06 won't install i dunno why...i reinstalled 52.16 and nothing, i reinstalled jk2 4 times and still nothing...damnit...there goes another night :roll:
[<<MotF>>]~Zaph
Zaphinkhiel
Posts: 1390
Joined: Thu Feb 17, 2022 8:24 pm

Post by Zaphinkhiel »

i installed 53.03 drivers (the newest) and still the same...wtf..help :cry:----edit: well i reinstalled it once more (i thought it might help after updating drivers) and suddenly...it works! :D thx for the help ppledit2: i finally know what it was... one of the skinz is kinda freaky cuz when it isnt in the base folder jk2 works, if it is - nope
[<<MotF>>]~Zaph
Zyrac
Posts: 210
Joined: Thu Feb 17, 2022 8:24 pm

Post by Zyrac »

Poor you Zaph, I don't have that problem, hehe, so can't help.Good Luck :wink:
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Snape
Site Admin
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Location: Britland
Great Britain

Post by Snape »

Think he got it fixed man. :wink: Turned out it was the good ol' zone headers. :wub:
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Zaphinkhiel
Posts: 1390
Joined: Thu Feb 17, 2022 8:24 pm

Post by Zaphinkhiel »

no, its was my new skin 8) the icon_default was the badass, it works without it...sexy 8)
[<<MotF>>]~Zaph
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