State of <FoU> - Read Please
Posted: Tue Feb 08, 2005 2:03 pm
Hi, everyone!I've started this thread in the hopes that we can get some discussion on SWG going. Currently, we have a lot of playets around, and it'd be very nice if we could get some things planned.Before that, we need to decide who can play, what people like to do, ideas for things to do, etc.My whole view on this is that <FoU> is kind of small...and not very organized. We have many members always waiting to get in, for example GW, Snape, Valeron. Valeron isn't really <FoU> but tell me you are going to exclude him! Anyway, I'm not harping about getting recruiting power anymore, I'm just saying it would be nice if we had more people who could, or more arranged as to when people play, instead of guessing who might be able to let people in, and when they might come on.The second thing also deals with recruiting. Since I think that we, as a clan, have all the resources to be a great guild, we should at least try to recruit some good people in. I mean, we have a website, forums, a ventrilo server, a fairly active player base, and more.And I know someone will bring this up, so let me get my view on this out now. It is a city. I think that for now, we have no way of supporting one, and it could eventually crumble. In the distance, if <FoU> sees an increase, and a need/want for a city, we could consider it. As politician skills will soon cost no skill points, I wouldn't mind doing this myself, but whoever wants to, could.The last thing is more activity out of the game. I know we can't all play 10 hours a day, (I'm up to my neck in projects at the moment, lucky if I get a few minutes online), but it would be nice to get <FoU> together every once in awhile. Everyone gets to chat with each other, and as SWG can handle more people better than JK2, we could have a reunion. Should be lots of fun.One idea that sprung from this is, is something that me and Maxi had talked about before he jumped ship. In essence, it is a "SWG Variety Night". There are so many things to do in this game, and after the Combat Balance, groups will probably play a bigger role in tackling these tougher dungeons. We could always do that, and it makes some memories for all us FoUsters. It's been too long since we've all been together, and had some memorable times. Also, any loot/credits/resources found during the hunt can go to the PA hall, and allow us to grow.There are my ideas, it's your turn. I plead with you to try and be serious, and not post stupid things. I understand some of you can't read that much without getting a headache, but don't be immature. Again, I thank those of you that can respond to this, and we can get some ideas tossed around, and find out what people want to do!