{FoU} vs =LM= Manhunt challenge
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- Posts: 36
- Joined: Thu Feb 17, 2022 8:24 pm
I was unsure if Defiace was actualy had been agreed upon to join the match with us. I would have sent them a PM with pw if I had known for sure. That would make it hard to have a ctf match after manhunt though because we would have to split up teams.Should we shoot for Sunday, October 8th at 5PM EST to do it again? with Defiance? or sooner?...and I never visited Defiance forums because I never had a link to them. There area some I have never gone to or hardly ever go to. I drop you guys a line though....
http://s15.invisionfree.com/DefiancE_Bo ... x.phpthere u go bing. dont spam it too much
ill post the date on in our clan section

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- Posts: 36
- Joined: Thu Feb 17, 2022 8:24 pm
too bad I can't make a 33 man server to have 11 people each team but we can have 10 people per clan attend the match as long as that day is good for everyone. We can make it sooner or later. We could also have individual tournaments like in ff or pp or duel. We started a tournament once before and I know a way to keep things going quickly. To have more than one fight going at a time and have the main event or semi finals in front of everyone. I was working on a map called Lando's Happy Tournament Arena of Death and it might be a possibility to have it there or even ffa_thehangoutv2. That would be kinda fun because tffa and ctf don't work too well with 3 clans participating in the same server.We can talk about this and see what we come up with...
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- FoUster
- Posts: 2130
- Joined: Thu Feb 17, 2022 8:24 pm
I agree with Cloudley. Manhunt, when originally designed, was not meant to be a game to show the prowess of your speed or hopping abilities - it is essentially hide and go kill. Minus force seeing our game has never had any problems in time length, something that NF could provide, nor inherent fun. Why fix something that isn't broken? 

:{8):