Textures and how to import them into Radient?
Textures and how to import them into Radient?
TELL ME! I can't figure out how to get a jpg image into radient to use it as a texture...CAN NOONE COME TO MY AID!?!?!
MAKE SURE that the texture is to the power of 2. like 32 x 32, 64 x 64. 128 x 128, 512 x 512, etc.. THEN make a folder called textures, then a sub folder. say your map is ffa_juggalo you would call the subfolder juggalo. put the textures in that. then put the textures folder into a pk3 called ffa_juggalo. there you go.

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